Appendix
Ranks
Combat ranks:
| Index | Rank |
|---|---|
| 0 | Harmless |
| 1 | Mostly Harmless |
| 2 | Novice |
| 3 | Competent |
| 4 | Expert |
| 5 | Master |
| 6 | Dangerous |
| 7 | Deadly |
| 8 | Elite |
Trade ranks:
| Index | Rank |
|---|---|
| 0 | Penniless |
| 1 | Mostly Pennliess |
| 2 | Peddler |
| 3 | Dealer |
| 4 | Merchant |
| 5 | Broker |
| 6 | Entrepreneur |
| 7 | Tycoon |
| 8 | Elite |
Exploration ranks:
| Index | Rank |
|---|---|
| 0 | Aimless |
| 1 | Mostly Aimless |
| 2 | Scout |
| 3 | Surveyor |
| 4 | Explorer |
| 5 | Pathfinder |
| 6 | Ranger |
| 7 | Pioneer |
| 8 | Elite |
Federation ranks:
| Index | Rank |
|---|---|
| 0 | None |
| 1 | Recruit |
| 2 | Cadet |
| 3 | Midshipman |
| 4 | Petty Officer |
| 5 | Chief Petty Officer |
| 6 | Warrant Officer |
| 7 | Ensign |
| 8 | Lieutenant |
| 9 | Lt. Commander |
| 10 | Post Commander |
| 11 | Post Captain |
| 12 | Rear Admiral |
| 13 | Vice Admiral |
| 14 | Admiral |
Empire ranks:
| Index | Rank |
|---|---|
| 0 | None |
| 1 | Outsider |
| 2 | Serf |
| 3 | Master |
| 4 | Squire |
| 5 | Knight |
| 6 | Lord |
| 7 | Baron |
| 8 | Viscount |
| 9 | Count |
| 10 | Earl |
| 11 | Marquis |
| 12 | Duke |
| 13 | Prince |
| 14 | King |
CQC ranks:
| Index | Rank |
|---|---|
| 0 | Helpless |
| 1 | Mostly Helpless |
| 2 | Amateur |
| 3 | Semi Professional |
| 4 | Professional |
| 5 | Champion |
| 6 | Hero |
| 7 | Legend |
| 8 | Elite |
Military Ranks:
| Index | Rank |
|---|---|
| 0 | Defenceless |
| 1 | Mostly Defenceless |
| 2 | Rookie |
| 3 | Soldier |
| 4 | Gunslinger |
| 5 | Warrior |
| 6 | Gladiator |
| 7 | Deadeye |
| 8 | Elite |
Exobiologist Ranks:
| Index | Rank |
|---|---|
| 0 | Directionless |
| 1 | Mostly Directionless |
| 2 | Compiler |
| 3 | Collector |
| 4 | Cataloguer |
| 5 | Taxonomist |
| 6 | Ecologist |
| 7 | Geneticist |
| 8 | Elite |
Star Descriptions
- (Main sequence:) O B A F G K M L T Y
- (Proto stars:) TTS AeBe
- (Wolf-Rayet:) W WN WNC WC WO
- (Carbon stars:) CS C CN CJ CH CHd
- MS S
- (white dwarfs:) D DA DAB DAO DAZ DAV DB DBZ DBV DO DOV DQ DC DCV DX
- N (=Neutron)
- H (=Black Hole)
- X (=exotic)
- SupermassiveBlackHole
- A_BlueWhiteSuperGiant
- B_BlueWhiteSuperGiant
- F_WhiteSuperGiant
- M_RedSuperGiant
- M_RedGiant
- K_OrangeGiant
- RoguePlanet
- Nebula
- StellarRemnantNebula
Planet Classes
- Metal rich body
- High metal content body
- Rocky body
- Icy body
- Rocky ice body
- Earthlike body
- Water world
- Ammonia world
- Water giant
- Water giant with life
- Gas giant with water based life
- Gas giant with ammonia based life
- Sudarsky class I gas giant (also class II, III, IV, V)
- Helium rich gas giant
- Helium gas giant
Atmosphere Classes
- No atmosphere
- Suitable for water-based life
- Ammonia and oxygen
- Ammonia
- Water
- Carbon dioxide
- Sulphur dioxide
- Nitrogen
- Water-rich
- Methane-rich
- Ammonia-rich
- Carbon dioxide-rich
- Methane
- Helium
- Silicate vapour
- Metallic vapour
- Neon-rich
- Argon-rich
- Neon
- Argon
- Oxygen
Volcanism classes
(all with possible 'minor' or 'major' qualifier)
- None
- Water Magma
- Sulphur Dioxide Magma
- Ammonia Magma
- Methane Magma
- Nitrogen Magma
- Silicate Magma
- Metallic Magma
- Water Geysers
- Carbon Dioxide Geysers
- Ammonia Geysers
- Methane Geysers
- Nitrogen Geysers
- Helium Geysers
- Silicate Vapour Geysers
Crime types
- Assault
- Murder
- Piracy
- Interdiction
- IllegalCargo
- DisobeyPolice
- FireInNoFireZone
- FireInStation
- DumpingDangerous
- DumpingNearStation
- DockingMinor_BlockingAirlock
- DockingMajor_BlockingAirlock
- DockingMinor_BlockingLandingPad
- DockingMajor_BlockingLandingPad
- DockingMinor_Trespass
- DockingMajor_Trespass
- CollidedAtSpeedInNoFireZone
- CollidedAtSpeedInNoFireZone_HullDamage
BodyType values
- "Null" (eg the barycentre of a binary star system)
- "Star"
- "Planet"
- "PlanetaryRing"
- "StellarRing"
- "Station"
- "AsteroidCluster"
Gases in AtmosphereComposition
- Water
- Oxygen
- CarbonDioxide
- SulphurDioxide
- Ammonia
- Methane
- Nitrogen
- Hydrogen
- Helium
- Neon
- Argon
- Silicates
- Iron
Star Luminosity classes
- 0
- I
- Ia0
- Ia
- Ib
- Iab
- II
- IIa
- IIab
- IIb
- III
- IIIa
- IIIab
- IIIb
- IV
- IVa
- IVab
- IVb
- V
- Va
- Vab
- Vb
- Vz
- VI
- VII
Engineer IDs
| ID | Name |
|---|---|
| 300000 | Didi Vatermann |
| 300010 | Bill Turner |
| 300030 | Broo Tarquin |
| 300040 | The Sarge |
| 300050 | Zachariah Nemo |
| 300080 | Liz Ryder |
| 300090 | Hera Tani |
| 300100 | Felicity Farseer |
| 300110 | Ram Tah |
| 300120 | Lei Cheung |
| 300140 | Col. Bris Dekker |
| 300160 | Elvira Martuuk |
| 300180 | The Dweller |
| 300200 | Marco Quent |
| 300210 | Selene Jean |
| 300220 | Prof. Palin |
| 300230 | Lori Jameson |
| 300250 | Juri Ishmaak |
| 300260 | Tod 'The Blaster' McQuinn |
| 300270 | Tiana Fortune |
Module Attributes
These are the named attributes on modules, but not all are modifiable via engineering:
(note, based on enum eItemInfoFieldType)
- Size
- Class
- Mass
- Integrity
- PowerDraw
- BootTime
- ShieldBankSpinUp
- ShieldBankDuration
- ShieldBankReinforcement
- ShieldBankHeat
- DamagePerSecond
- Damage
- DistributorDraw
- ThermalLoad
- ArmourPenetration
- MaximumRange
- ShotSpeed
- RateOfFire
- BurstRateOfFire
- BurstSize
- AmmoClipSize
- AmmoMaximum
- RoundsPerShot
- ReloadTime
- BreachDamage
- MinBreachChance
- MaxBreachChance
- Jitter
- WeaponMode
- DamageType
- ShieldGenMinimumMass
- ShieldGenOptimalMass
- ShieldGenMaximumMass
- ShieldGenMinStrength
- ShieldGenStrength
- ShieldGenMaxStrength
- RegenRate
- BrokenRegenRate
- EnergyPerRegen
- FSDOptimalMass
- FSDHeatRate
- MaxFuelPerJump
- EngineMinimumMass
- EngineOptimalMass
- MaximumMass
- EngineMinPerformance
- EngineOptPerformance
- EngineMaxPerformance
- EngineHeatRate
- PowerCapacity
- HeatEfficiency
- WeaponsCapacity
- WeaponsRecharge
- EnginesCapacity
- EnginesRecharge
- SystemsCapacity
- SystemsRecharge
- DefenceModifierHealthMultiplier
- DefenceModifierHealthAddition
- DefenceModifierShieldMultiplier
- DefenceModifierShieldAddition
- KineticResistance
- ThermicResistance
- ExplosiveResistance
- CausticResistance
- FSDInterdictorRange
- FSDInterdictorFacingLimit
- ScannerRange
- DiscoveryScannerRange
- DiscoveryScannerPassiveRange
- MaxAngle
- ScannerTimeToScan
- ChaffJamDuration
- ECMRange
- ECMTimeToCharge
- ECMActivePowerConsumption
- ECMHeat
- ECMCooldown
- HeatSinkDuration
- ThermalDrain
- NumBuggySlots
- CargoCapacity
- MaxActiveDrones
- DroneTargetRange
- DroneLifeTime
- DroneSpeed
- DroneMultiTargetSpeed
- DroneFuelCapacity
- DroneRepairCapacity
- DroneHackingTime
- DroneMinJettisonedCargo
- DroneMaxJettisonedCargo
- FuelScoopRate
- FuelCapacity
- OxygenTimeCapacity
- RefineryBins
- AFMRepairCapacity
- AFMRepairConsumption
- AFMRepairPerAmmo
- MaxRange
- SensorTargetScanAngle
- Range
- VehicleCargoCapacity
- VehicleHullMass
- VehicleFuelCapacity
- VehicleArmourHealth
- VehicleShieldHealth
- FighterMaxSpeed
- FighterBoostSpeed
- FighterPitchRate
- FighterDPS
- FighterYawRate
- FighterRollRate
- CabinCapacity
- CabinClass
- DisruptionBarrierRange
- DisruptionBarrierChargeDuration
- DisruptionBarrierActivePower
- DisruptionBarrierCooldown
- WingDamageReduction
- WingMinDuration
- WingMaxDuration
- ShieldSacrificeAmountRemoved
- ShieldSacrificeAmountGiven
- FSDJumpRangeBoost
- FSDFuelUseIncrease
- BoostSpeedMultiplier
- BoostAugmenterPowerUse
- ModuleDefenceAbsorption
- FalloffRange
- DSS_RangeMult
- DSS_AngleMult
- DSS_RateMult
The following module attributes have enum values, written as a string, all others are float
WeaponMode should be one of:
- ForwardFire
- Gimbal
- TargetOnly
- FireAtWill
- Manual
- NoMode
DamageType should be one of:
- Kinetic
- Thermal
- Explosive
- Collision
- Thargoid
- AntiThargoid
CabinClass should be one of:
- Prison
- Economy
- Standard
- Business
- First
- Luxury